5.12. BornPlace sectionΒΆ

BornPlaceSectionParser is responsible for parsing BornPlace section. Each line of this section describes a single homebase.

Section example:

[BornPlace]
  1 3000 121601 74883 1 1000 200 0 0 0 5000 50 0 1 1 0 0 3.8 1 0 0 0 0

Output example:

{
    'home_bases': [
        {
            'range': 3000,
            'belligerent': Belligerents.red,
            'show_default_icon': False,
            'friction': {
                'enabled': False,
                'value': 3.8,
            },
            'spawning': {
                'enabled': True,
                'with_parachutes': True,
                'max_pilots': 0,
                'in_stationary': {
                    'enabled': False,
                    'return_to_start_position': False,
                },
                'in_air': {
                    'height': 1000,
                    'speed': 200,
                    'heading': 0,
                    'conditions': {
                        'always': False,
                        'if_deck_is_full': False,
                    },
                },
                'aircraft_limitations': {
                    'enabled': True,
                    'consider_lost': True,
                    'consider_stationary': True,
                },
            },
            'radar': {
                'range': 50,
                'min_height': 0,
                'max_height': 5000,
            },
            'pos': Point2D(121601.0, 74883.0),
        },
    ],
}

Description:

The output of the parser is a dict with homebases item which contains a list of of dictionaries. Each dictionary contains information about single homebase.

1

Code number of army the object belongs to.

Output path:belligerent
Output type:complex belligerents constant
3000

Homebase range (in meters).

Output path:range
Output type:int
Output value:original value converted to integer number
121601

X coordinate.

Output path:pos.x
Output type:float
Output value:original value converted to float number
74883

Y coordinate.

Output path:pos.y
Output type:float
Output value:original value converted to float number
1

Tells whether users will have parachutes.

Output path:spawning.with_parachutes
Output type:bool
Output value:True if 1, False otherwise
1000

Initial height of aircraft (in meters) if it was spawned in the air.

Output path:spawning.in_air.height
Output type:int
Output value:original value converted to integer number
200

Initial speed of aircraft (in km/h) if it was spawned in the air.

Output path:spawning.in_air.speed
Output type:int
Output value:original value converted to integer number
0

Initial heading of aircraft (in degrees) if it was spawned in the air.

Output path:spawning.in_air.heading
Output type:int
Output value:original value converted to integer number
0

Max number of pilots who can take off from this homebase. 0 means unlimited.

Output path:spawning.max_pilots
Output type:int
Output value:original value converted to integer number
0

Radar detection min height (in meters).

Output path:radar.min_height
Output type:int
Output value:original value converted to integer number
5000

Radar detection max height (in meters).

Output path:radar.max_height
Output type:int
Output value:original value converted to integer number
50

Radar detection range (in km).

Output path:radar.range
Output type:int
Output value:original value converted to integer number
0

Spawn only in air.

Output path:spawning.in_air.conditions.always
Output type:bool
Output value:True if 1, False otherwise
1

Enable aircraft limits.

Output path:spawning.aircraft_limitations.enabled
Output type:bool
Output value:True if 1, False otherwise
1

Homebase looses aircrafts as they get destroyed.

Output path:spawning.aircraft_limitations.consider_lost
Output type:bool
Output value:True if 1, False otherwise
0

Disable spawning. Output has inverted value.

Output path:spawning.enabled
Output type:bool
Output value:True if 0, False otherwise
0

Enable friction.

Output path:friction.enabled
Output type:bool
Output value:True if 1, False otherwise
3.8

Friction value.

Output path:friction.value
Output type:float
Output value:original value converted to float number
1

Homebase looses aircrafts as stationary aircrafts get destroyed.

Output path:spawning.aircraft_limitations.consider_stationary
Output type:bool
Output value:True if 1, False otherwise
0

Render homebase icon at default position.

Output path:show_default_icon
Output type:bool
Output value:True if 1, False otherwise
0

Spawn in air if deck is full.

Output path:spawning.in_air.conditions.if_deck_is_full
Output type:bool
Output value:True if 1, False otherwise
0

Spawn in stationary aircrafts.

Output path:spawning.in_stationary.enabled
Output type:bool
Output value:True if 1, False otherwise
0

Return stationary aircraft to start position after landing.

Output path:spawning.in_stationary.return_to_start_position
Output type:bool
Output value:True if 1, False otherwise